Crown002.wmf (9398 bytes)

   The Divine Right of Kings

                  Teacher Guide ~ Unit 4


Overview A
Day A1        Day A2

Day A3        Day A4
Project A

Review A   Key

Overview B
Day B1        Day B2

Day B3        Day B4
Project B
Review B    Key

Overview C
Day C1        Day C2

Day C3        Day C4
Project C

Unit Review     KEY
Validation of Learning

Student Weblinks

Continue the Bank Game

Time:  3 weeks                                 Theme:  Power

Summary:  A brief look at a few monarchs from England, France, Russia and how monarchs and explorers treated people.  All of this is contrasted and compared to God's rights and what He expects from us. 

  • Study of English architecture, Baroque style of art and decorating, plus identifying several masterpieces from the era.
  • Drawing:  One and two point perspective, shading, drawing a still life and the Huguenot cross.
  • Verbs
  • Project A: Bake apples with cinnamon and/or Pumpkin Delight; use quilling to make a decorative frame. 
  • Project B: Drawing ideas or pop popcorn and do the Review B Game
  • Project C: Have a Senior Tea or Luncheon (and crown one of them "Queen (King) for a Day".  Or use this time to "crown" someone who needs special recognition).   Students invite special guests whom they socialize with during the event.   Students can prepare, serve, and clean up. 
Bulletin Board Ideas:
  • A thirst for absolute power is the natural disease of monarchy.  Thomas Paine in Common Sense
  • The Lord reigns, let the earth be glad.  Psalm 97:1
  • The wrath of a king is as the roaring of a lion.  Proverbs 20:2
  • God, the blessed and only Ruler, the King of kings and Lord of Lords.  1 Timothy 6:15
  • Monarchs seldom sigh in vain.
WB01512_.gif (115 bytes) Supplies Needed:
  • Blackline master maps of the Eastern Hemisphere and of the world.
  • B1 - Each Banking Game needs a die and game markers.
  • B1 - A business envelope per student
  • B2 - Poster board for student display of research
  • C3 - Arrange a still life for students to draw.
  • Celebration at the end of the Unit:  Luncheon for Senior Citizens or crown someone a "Queen (or King) for a Day"--maybe a volunteer to whom you can show recognition.